/***************************************************************************
 *   Copyright (C) 2007 by Kai Winter   *
 *   kaiwinter@gmx.de   *
 *                                                                         *
 *   This program is free software; you can redistribute it and/or modify  *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
 ***************************************************************************/
#ifndef MAPNETWORK_H
#define MAPNETWORK_H

#include <QObject>
#include <QDebug>
#include <QHttp>
#include <QVector>
#include <QPixmap>
#include <QFile>
#include "imagemanager.h"
/**
	@author Kai Winter <kaiwinter@gmx.de>
 */
namespace qmapcontrol
{
	class ImageManager;
	class MapNetwork : QObject
	{
		Q_OBJECT
		public:
			MapNetwork(ImageManager* parent);
			~MapNetwork();
		
			void loadImage(const QString& host, const QString& url);
		
		/*!
			 * checks if the given url is already loading
			 * @param url the url of the image
			 * @return boolean, if the image is already loading
		 */
			bool imageIsLoading(QString url);
		
		/*!
			 * Aborts all current loading threads.
			 * This is useful when changing the zoom-factor, though newly needed images loads faster
		 */
			void abortLoading();
			void setProxy(QString host, int port);
		
		private:
			ImageManager* parent;
			QHttp* http;
			QMap<int, QString> loadingMap;
			qreal loaded;
			QMutex vectorMutex;
			MapNetwork& operator=(const MapNetwork& rhs);
			MapNetwork(const MapNetwork& old);
		private slots:
			void requestFinished(int id, bool error);
	};
}
#endif
